Benim C# IStructuralEquatable Nasıl kullanılır Başlarken Çalışmak

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If two objects compare birli equal, the GetHashCode method for each object must return the same value. However, if two objects do not compare as equal, the GetHashCode methods for the two object do hamiş have to return different values.

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That is right! When we override Equals we must also override and implement GetHashCode. I am no HashCode expert, but in the same article from Sergey is a snippet of using a ValueTuple to simplify this entire call to 1 line of code just like our fancy ValueTuple Equality above.

As far as I see this is only exposed through the StructuralComparisons class. The only way I sevimli figure out to make this useful is to make a StructuralEqualityComparer helper class bey follow:

I'm amazed that the most important reason is derece mentioned here. IEquatable was introduced mainly for structs for two reasons:

– Royi Namir Commented Mar 3, 2012 at 18:04 @RoyiNamir user844541's answer is correct, but maybe it is still hard C# IStructuralEquatable nerelerde kullanılıyor for you to understand without a concrete example, if you are familiar with IEqualityComparer and how it is used by Linq's Distinct(), then after check the source code to see how it implement IStructuralEquatable on referencesource.microsoft.com/#mscorlib/system/collections/…, then you will see how it work.

Aynı sorunlemi her bir iterasyon derunin bir task oluşturup yapabiliyorken niçin Koşut bir döngü oluşturmalıyız?

Doğrusu anlayacağınız “int” kabilinden, “bool” gibi kıymetiharbiye tipli bir oynak tevlit etmek istiyorsanız struct yapısını tercih edebilirsiniz.

Ray BooysenRay Booysen 29.6k1414 gold badges8686 silver badges111111 bronze badges 6 so when you are dealing with objects, is == assumed to only mean the exact same memory address (same instance)

Task oluşturmanın konulemci üzerinde maliyeti vardır ve çok kısaca devam eden davranışlemler kucakin bir task tevlit etmek genelde daha yavaş çalışan uygulamalara amil olabilir.

This member is an explicit interface member implementation. It birey be used only when the Array instance is cast to an IStructuralEquatable interface.

Now that our struct is immutable the actual issue comes up when you need to compare these values. When I started to write the code to fix the bug I just decided that "hey I have the old values, I kişi just compare each of them":

Just look at the default ValueType.Equals(object) code that gets called otherwise. It's an absolute performance killer that introduces boxing, type evaluation and finally falls back on reflection if any of the fields are reference types.

While writing my own immutable ByteArray class that uses a byte array internally, I implemented the IStructuralEquatable interface.

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